This is the online version of the command
wkmpt OBJECTS
(
wkmpt is a tool of
Wiimms SZS Tools).
Both use keywords to find and view
global objects
of
KMP files.
The database is build from a statistical analysis of all Mario Kart Wii tracks
and from information of the
Custom Mario Kart Wiiki.
If you find errors or know more about objects, then please edit the wiki page
»Object«.
The current database is based on the Wiiki version of 2022-08-29.
Enter a space separated list of keywords.
Keywords are searched in object names, file names and descriptions.
A keyword can also be an object index written as decimal or hexadecimal number.
If a keyword begins with
'$', then the search is limited to the object names.
If a keyword begins with
'$$', then the object name must match exactly the keyword.
The search is always case insensitive.
5 of 316 Objects |
ID |
Name +Files |
Info-Type |
Description |
0xca 202 |
MashBalloonGC
MashBalloonGC(B)
|
Characteristics |
route needed, found in tracks + other files |
Description |
Air balloon as seen in GCN Mario Circuit. It has an assigned route but also floats from Y to Y. It turns to face the direction it is traveling in. |
Setting 1 |
Speed |
Setting 2 |
Max Y difference |
Needed Files |
MashBalloonGC.brres |
0x191 401 |
kuribo
kuribo(B2D)
|
Characteristics |
route needed, solid, found in tracks + other files |
Description |
Goomba. |
Setting 1 |
Respawn time |
Setting 2 |
Speed |
Setting 3 |
Animation speed |
Needed Files |
brasd/kuribo/walk_l.brasd brasd/kuribo/walk_r.brasd kuribo.brres |
0x194 404 |
pakkun_f
pakkun_f(B2D)
|
Characteristics |
no route, solid, found in tracks + other files |
Description |
Piranha Plant from GCN Mario Circuit, normally combined with `pakkun_dokan'. |
Setting 1 |
Idle time in 1/60 seconds between 2 attacks in time trial and online |
Needed Files |
brasd/pakkun_f/attack.brasd brasd/pakkun_f/wait.brasd pakkun_f.brres |
0x196 406 |
wanwan
wanwan(BE)
|
Characteristics |
no route, solid, found in tracks |
Description |
Chain Chomp. Snaps in a wedge shape that is directed to a given point. Hwanwan and wanwan only work together if the effect files are absent. |
Setting 1 |
Length of chain in game units |
Setting 2 |
Unknown |
Setting 4 |
Let (X,Y) be the center of the area where the Chain Chomp snaps to (neither X nor Y are height coordinates). If X is positive, X/10 is the X-Value for the setting; if X is negative, 65536 + X/10 is the X-Value for the setting (make sure to include the negative sign when adding!). |
Setting 5 |
Let (X,Y) be the center of the area where the Chain Chomp snaps to (neither X nor Y are height coordinates). If Y is positive, Y/10 is the Y-Value for the setting; if Y is negative, 65536 + Y/10 is the Y-Value for the setting (make sure to include the negative sign when adding!). |
Setting 6 |
Time to wander around (in 1/60 seconds); if 0, about 5 seconds is used. Add 3.5 seconds for full cycle time |
Setting 7 |
(Width of wedge in degrees-35)/2 |
Needed Files |
effect/wanwan/rk_wanwan.breff effect/wanwan/rk_wanwan.breft wanwan.brres |
0x1a2 418 |
pakkun_dokan
pakkun_dokan(B)
|
Characteristics |
no route, solid, found in tracks |
Description |
Pipe of potted Piranha Plant, normally combined with `pakkun_f'. |
Needed Files |
pakkun_dokan.brres |