This is the online version of the command
wkmpt OBJECTS
(
wkmpt is a tool of
Wiimms SZS Tools).
Both use keywords to find and view
global objects
of
KMP files.
The database is build from a statistical analysis of all Mario Kart Wii tracks
and from information of the
Custom Mario Kart Wiiki.
If you find errors or know more about objects, then please edit the wiki page
»Object«.
The current database is based on the Wiiki version of 2022-08-29.
Enter a space separated list of keywords.
Keywords are searched in object names, file names and descriptions.
A keyword can also be an object index written as decimal or hexadecimal number.
If a keyword begins with
'$', then the search is limited to the object names.
If a keyword begins with
'$$', then the object name must match exactly the keyword.
The search is always case insensitive.
6 of 316 Objects |
ID |
Name +Files |
Info-Type |
Description |
0xce 206 |
HeyhoShipGBA
HeyhoShipGBA(B)
|
Characteristics |
route needed, found in tracks |
Description |
Shy Guy ship which shoots exploding cannonballs; cannonball object is `HeyhoBallGBA'. This object is made for counterclockwise directed tracks, so if a track is clockwise directed, this object must be modified with BrawlBox in the following ways: CullMode from Materials must be set on Cull_Outside and the Z scale in the KMP must be -1. Only slot 6.2 supports this object and it is necessary to allow tracks to work on this slot. |
Setting 1 |
Speed |
Setting 2 |
How strong it moves up and down |
Needed Files |
HeyhoShipGBA.brres |
0xea 234 |
HeyhoBallGBA
HeyhoBallGBA(BE)
|
Characteristics |
no route, solid, found in tracks |
Description |
Cannonball landing area that explodes after three seconds, shot by `HeyhoShipGBA'; in Grand Prix and VS races, it explodes if touched. The object's scale does not affect the explosion effect's dimension. Generally, CPUs do not go against this object as they try to avoid them. This objects requires `HeyhoShipGBA', and therefore, it can only be used on slot 6.2. Note that no more than 59 of this object can be used. |
Setting 1 |
Route id from where `HeyhoShipGBA' shoots |
Setting 2 |
Time between shot and arrival in 1/60 seconds |
Needed Files |
HeyhoBallGBA.brres effect/HeyhoBallGBA/rk_HeyhoBallGBA.breff effect/HeyhoBallGBA/rk_HeyhoBallGBA.breft |
0x16e 366 |
r_parasol
r_parasol(B)
|
Characteristics |
no route, solid, found in tracks |
Description |
Parasol from GBA Shy Guy Beach; it opens or closes itself when is hit. |
Setting 1 |
Starting state: 0 = Open 1 = Closed |
Needed Files |
r_parasol.brres |
0x19c 412 |
heyho
heyho(B)
|
Characteristics |
route needed, solid, found in tracks |
Description |
Shy Guy obstacle from DK Summit. Additional colors can probably be added by expanding the Pat0. |
Setting 1 |
Speed |
Setting 2 |
Color. Normal settings: 0 = Red 1 = Yellow 2 = Green |
Needed Files |
heyho.brres |
0x2c8 712 |
group_enemy_e
group_enemy_e(B)
|
Characteristics |
no route, found in tracks |
Description |
Enemy audience from Mario Circuit. |
Needed Files |
group_enemy_e.brres |
0x2ca 714 |
group_enemy_f
group_enemy_f(B)
|
Characteristics |
no route, found in tracks |
Description |
Enemy audience from Mario Circuit. |
Needed Files |
group_enemy_f.brres |