Mario Kart Wii — KMP Object Query

This is the online version of the command wkmpt OBJECTS (wkmpt is a tool of Wiimms SZS Tools). Both use keywords to find and view global objects of KMP files.

The database is build from a statistical analysis of all Mario Kart Wii tracks and from information of the Custom Mario Kart Wiiki. If you find errors or know more about objects, then please edit the wiki page »Object«. The current database is based on the Wiiki version of 2022-08-29.

Query

Enter a space separated list of keywords. Keywords are searched in object names, file names and descriptions. A keyword can also be an object index written as decimal or hexadecimal number. If a keyword begins with '$', then the search is limited to the object names. If a keyword begins with '$$', then the object name must match exactly the keyword. The search is always case insensitive.

Query Result

You can click every object, group, file and track name to find more details in the »Track Reference«.

6 of 316 Objects
ID Name
+Files
Info-Type Description
0xce
206
HeyhoShipGBA

HeyhoShipGBA(B)

Characteristics route needed, found in tracks
Description Shy Guy ship which shoots exploding cannonballs; cannonball object is `HeyhoBallGBA'.
This object is made for counterclockwise directed tracks, so if a track is clockwise directed, this object must be modified with BrawlBox in the following ways:
CullMode from Materials must be set on Cull_Outside and the Z scale in the KMP must be -1.
Only slot 6.2 supports this object and it is necessary to allow tracks to work on this slot.
Setting 1 Speed
Setting 2 How strong it moves up and down
Needed Files HeyhoShipGBA.brres
0xea
234
HeyhoBallGBA

HeyhoBallGBA(BE)

Characteristics no route, solid, found in tracks
Description Cannonball landing area that explodes after three seconds, shot by `HeyhoShipGBA'; in Grand Prix and VS races, it explodes if touched.
The object's scale does not affect the explosion effect's dimension. Generally, CPUs do not go against this object as they try to avoid them.
This objects requires `HeyhoShipGBA', and therefore, it can only be used on slot 6.2. Note that no more than 59 of this object can be used.
Setting 1 Route id from where `HeyhoShipGBA' shoots
Setting 2 Time between shot and arrival in 1/60 seconds
Needed Files HeyhoBallGBA.brres effect/HeyhoBallGBA/rk_HeyhoBallGBA.breff effect/HeyhoBallGBA/rk_HeyhoBallGBA.breft
0x16e
366
r_parasol

r_parasol(B)

Characteristics no route, solid, found in tracks
Description Parasol from GBA Shy Guy Beach; it opens or closes itself when is hit.
Setting 1 Starting state: 0 = Open 1 = Closed
Needed Files r_parasol.brres
0x19c
412
heyho

heyho(B)

Characteristics route needed, solid, found in tracks
Description Shy Guy obstacle from DK Summit. Additional colors can probably be added by expanding the Pat0.
Setting 1 Speed
Setting 2 Color. Normal settings: 0 = Red 1 = Yellow 2 = Green
Needed Files heyho.brres
0x2c8
712
group_enemy_e

group_enemy_e(B)

Characteristics no route, found in tracks
Description Enemy audience from Mario Circuit.
Needed Files group_enemy_e.brres
0x2ca
714
group_enemy_f

group_enemy_f(B)

Characteristics no route, found in tracks
Description Enemy audience from Mario Circuit.
Needed Files group_enemy_f.brres



© Wiimm, 2022-08-29