Mario Kart Wii — KMP Object Query

This is the online version of the command wkmpt OBJECTS (wkmpt is a tool of Wiimms SZS Tools). Both use keywords to find and view global objects of KMP files.

The database is build from a statistical analysis of all Mario Kart Wii tracks and from information of the Custom Mario Kart Wiiki. If you find errors or know more about objects, then please edit the wiki page »Object«. The current database is based on the Wiiki version of 2022-08-29.

Query

Enter a space separated list of keywords. Keywords are searched in object names, file names and descriptions. A keyword can also be an object index written as decimal or hexadecimal number. If a keyword begins with '$', then the search is limited to the object names. If a keyword begins with '$$', then the object name must match exactly the keyword. The search is always case insensitive.

Query Result

You can click every object, group, file and track name to find more details in the »Track Reference«.

2 of 316 Objects
ID Name
+Files
Info-Type Description
0x212
530
FlamePole_v

FlamePole_v(BE)

Characteristics no route, solid, found in tracks
Description Fire geyser without a base. It rises like a parabolic curve for 1 second, stays up for s1 - s4 - 490 frames, drops in a linear line for 3 seconds and waits for the time specified in s4 before restarting. Before rising, the geyser has an additional state of 50 frames whereby it is enabled but not rising yet, for this reason it is recommended to not put geysers above track section.
Setting 1 Total cycle length, affects time between rising and dropping only.
Setting 2 Start delay in 1/60 seconds; it starts 3 seconds before the "GO!"
Setting 3 The dropping height of the pillar / 384
Setting 4 Idling time - 200 (1/60 seconds)
Needed Files FlamePole_v.brres effect/FlamePole_v/rk_flamePole.breff effect/FlamePole_v/rk_flamePole.breft
0x216
534
FlamePole_v_big

FlamePole_v_big(E) FlamePole_v(BE)

Characteristics no route, solid, found in tracks
Description Really, really big fire geyser without a base from N64 Bowser's Castle.
Time outside the lava is regulated by S1 if S3 = 1, if not it stays outside the lava for 5 seconds independently form the valuse of S1.
Setting 1 If S3 = 1, time outside the lava in 1/100 s, K reference value is 500 (1F4 in hex): X < K → Stays outside the lava for 5 seconds X ≥ K → Stays outside the lava for X/100 seconds.
Setting 2 Start delay in 1/60 seconds, it starts 3 seconds before the "GO!" if S3 = 0, if not 2 seconds before the "GO!"
Setting 3 S1 activator and S2 conditioner: 0 = S1 Deactivated 1 = S1 Activated
Needed Files FlamePole_v.brres effect/FlamePole_v/rk_flamePole.breff effect/FlamePole_v/rk_flamePole.breft effect/FlamePole_v_big/rk_flamePoleL.breff effect/FlamePole_v_big/rk_flamePoleL.breft



© Wiimm, 2022-08-29