This is the online version of the command
wkmpt OBJECTS
(
wkmpt is a tool of
Wiimms SZS Tools).
Both use keywords to find and view
global objects
of
KMP files.
The database is build from a statistical analysis of all Mario Kart Wii tracks
and from information of the
Custom Mario Kart Wiiki.
If you find errors or know more about objects, then please edit the wiki page
»Object«.
The current database is based on the Wiiki version of 2022-08-29.
Enter a space separated list of keywords.
Keywords are searched in object names, file names and descriptions.
A keyword can also be an object index written as decimal or hexadecimal number.
If a keyword begins with
'$', then the search is limited to the object names.
If a keyword begins with
'$$', then the object name must match exactly the keyword.
The search is always case insensitive.
3 of 316 Objects |
ID |
Name +Files |
Info-Type |
Description |
0x195 405 |
WLfirebarGC
WLfirebarGC(B)
|
Characteristics |
no route, solid, found in tracks |
Description |
Rotating fire bars from GCN Waluigi Stadium. Can't be used together with `koopaFirebar'. |
Setting 1 |
Fireballs per arm |
Setting 2 |
Rotations X per 360 seconds. Counterclockwise = X Clockwise = 65536 - X |
Setting 3 |
Fireball distance |
Setting 4 |
Number or arms |
Needed Files |
WLfirebarGC.brres |
0x1a1 417 |
WLfireringGC
WLfirebarGC(B)
|
Characteristics |
no route, solid, found in tracks |
Description |
Rotating fire ring from GCN Waluigi Stadium. Scale settings refer to fireballs' dimensions and position coordinates to center's coordinates. |
Setting 1 |
Number of fireballs |
Setting 2 |
Rotations X in 1/60 seconds. Counterclockwise = X Clockwise = 65536 - X |
Setting 3 |
Pulsation factor, shrinks and enlarges the radius. Special cases: S3 = 0 or S4 = 0 no pulsation; S3 ≥ S4 negative pulsation |
Setting 4 |
Radius |
Needed Files |
WLfirebarGC.brres |
0x1a5 421 |
koopaFirebar
koopaFirebar(B)
WLfirebarGC(B)
|
Characteristics |
no route, solid, found in tracks |
Description |
Rotating firebar from Bowser's Castle. Specific object rotation values cause strange behavior, such as 0,90,0. Can't be used together with `WLfirebarGC'. |
Setting 1 |
Number of fireballs per hand |
Setting 2 |
Rotations X per 1/360 seconds. Counterclockwise = X Clockwise = 65536 - X |
Setting 3 |
Distance between fireballs |
Setting 4 |
Number of hands |
Needed Files |
WLfirebarGC.brres koopaFirebar.brres |