Mario Kart Wii — KMP Object Query

This is the online version of the command wkmpt OBJECTS (wkmpt is a tool of Wiimms SZS Tools). Both use keywords to find and view global objects of KMP files.

The database is build from a statistical analysis of all Mario Kart Wii tracks and from information of the Custom Mario Kart Wiiki. If you find errors or know more about objects, then please edit the wiki page »Object«. The current database is based on the Wiiki version of 2015-09-28.

Query

Enter a space separated list of keywords. Keywords are searched in object names, file names and descriptions. A keyword can also be an object index written as decimal or hexadecimal number. If a keyword begins with '$', then the search is limited to the object names. If a keyword begins with '$$', then the object name must match exactly the keyword. However, the search is case insensitive.

Query Result

You can click every object, group, file and track name to find more details in the »Track Reference«.

6 of 316 Objects
ID Name
+Files
Info-Type Description
0x65
101
itembox

itembox(B)

Characteristics no route, solid, found in tracks + arenas + other files
Description Spinning box with a question mark in it. If touched it snaps and an item lottery begins; after the lottery the item shown is gotten.
Setting 1 Unknown
Setting 2 Item type (player)
Setting 3 Item type (enemy)
Setting 4 Unknown
Setting 6 Timing lottery
Setting 8 Unknown
Needed Files itembox.brres
0x76
118
s_itembox

itembox(B)

Characteristics no route, solid, found in tracks + arenas
Description Item box that acts like a kart, it moves with moving KCL. When placed high, it falls until it reaches the ground, and when placed on a steep surface, it falls.
Unlike other item boxes, this item box has no settings for the item type.
Setting 1 [?] Speed (?)
Setting 7 Unknown
Needed Files itembox.brres
0xc9
201
f_itembox

itembox(B)

Characteristics route needed, solid, found in tracks + other files
Description Route controlled itembox. If any Route Setting 2 is 1, explodes mode is activated.
Setting 1 Start speed in units per 1/60 seconds; if a Route Setting 1 > 0 a new speed is defined
Setting 2 Item type (player)
Setting 3 Item type (enemy)
Setting 4 Unknown (0 or 1 in Nintendo tracks)
Setting 5 Route start point
Needed Files itembox.brres
0xd4
212
w_itembox

itembox(B)

Characteristics route needed, solid, found in tracks
Description Itembox following route.
Setting 1 Unknown
Setting 5 Unknown
Setting 6 Unknown
Setting 7 Unknown
Needed Files itembox.brres
0xd5
213
w_itemboxline

Block(BE) itembox(B) Press(BE)

Characteristics route needed, solid, found in tracks
Description `Press', block.brres and `itembox' combination from Toad's Factory.
Each block follows a route until it reach the press and the press converts it to an itembox which continues the route.
Setting 1 Unknown
Setting 5 Unknown
Setting 6 Unknown
Setting 7 Unknown
Needed Files Block.brres Press.brres effect/Block/rk_block.breff effect/Block/rk_block.breft effect/Press/rk_press.breff effect/Press/rk_press.breft itembox.brres
0xee
238
sin_itembox

itembox(B)

Characteristics route needed, solid, found in tracks
Description Item box following a route back and forth; speed is like sinus.
Route setting 2: 0 = Asymetric; 1 = Symetric.
Setting 1 Cycle time in 1/60 seconds
Setting 5 Start delay in 1/60 seconds
Needed Files itembox.brres



© Wiimm, 2015-11-01