Mario Kart Wii — KMP Object Query

This is the online version of the command wkmpt OBJECTS (wkmpt is a tool of Wiimms SZS Tools). Both use keywords to find and view global objects of KMP files.

The database is build from a statistical analysis of all Mario Kart Wii tracks and from information of the Custom Mario Kart Wiiki. If you find errors or know more about objects, then please edit the wiki page »Object«. The current database is based on the Wiiki version of 2022-08-29.

Query

Enter a space separated list of keywords. Keywords are searched in object names, file names and descriptions. A keyword can also be an object index written as decimal or hexadecimal number. If a keyword begins with '$', then the search is limited to the object names. If a keyword begins with '$$', then the object name must match exactly the keyword. The search is always case insensitive.

Query Result

You can click every object, group, file and track name to find more details in the »Track Reference«.

6 of 316 Objects
ID Name
+Files
Info-Type Description
0x165
357
monte_a

monte_a(B)

Characteristics no route, found in tracks
Description Pianta alone.
Setting 2 1 = Enable player rotation and clapping.
Setting 3 Distance at which it rotates to face the player.
Setting 4 Distance at which it loads the clapping chr0.
Needed Files monte_a.brres
0x185
389
group_monte_a

group_monte_a(B)

Characteristics no route, found in tracks + other files
Description Pianta audience.
Needed Files group_monte_a.brres
0x20b
523
venice_gondola

venice_gondola monte_a(B)

Characteristics solid
Description Object not used in any track.
A gondola ship that would have traversed the outside of Delfino Pier. This object can be seen briefly in the course selection screen video for Delfino Pier. The game places a Pianta waving at a fixed position on top of the object.
No graphic files for this object exist in the final game. This object is solid and must have a route. If the player touches the top, they will bounce forwards. In addition, the bone of its model must be named hune.
Setting 1 Speed
Needed Files monte_a.brres
0x260
608
escalator_group

escalator(BK) monte_a(B)

Characteristics no route, solid, found in tracks
Description 2 Time Escalators from Coconut Mall. One of the two escalators uses the given speed, the other uses a multiplied speed of -1 (negative speed), so they always run in opposite directions.
For more information, see the Moving Terrain page.
Setting 2 Speed 1 (units per second, signed)
Setting 3 Time until it switches to Speed 2
Setting 4 Speed 2 (units per second, signed)
Setting 5 (Total) time until it switches to Speed 3
Setting 6 Speed 3 (units per second, signed)
Needed Files escalator.brres escalator.kcl monte_a.brres
0x2c9
713
group_monte_L

group_monte_a(B)

Characteristics no route, found in arenas
Description Enemy audience from Delfino Pier.
Needed Files group_monte_a.brres
0x2dd
733
group_monte_a_demo

group_monte_a_demo(B)

Characteristics no route, found in other files
Description Pianta audience from the Mario Circuit winning demo.
Needed Files group_monte_a_demo.brres



© Wiimm, 2022-08-29