This is the online version of the command
wkmpt OBJECTS
(
wkmpt is a tool of
Wiimms SZS Tools).
Both use keywords to find and view
global objects
of
KMP files.
The database is build from a statistical analysis of all Mario Kart Wii tracks
and from information of the
Custom Mario Kart Wiiki.
If you find errors or know more about objects, then please edit the wiki page
»Object«.
The current database is based on the Wiiki version of 2022-08-29.
Enter a space separated list of keywords.
Keywords are searched in object names, file names and descriptions.
A keyword can also be an object index written as decimal or hexadecimal number.
If a keyword begins with
'$', then the search is limited to the object names.
If a keyword begins with
'$$', then the object name must match exactly the keyword.
The search is always case insensitive.
2 of 316 Objects |
ID |
Name +Files |
Info-Type |
Description |
0x4 4 |
venice_nami
venice_nami(B)
|
Characteristics |
no route, found in arenas |
Description |
The rising and dropping sea on Delfino Pier. It requires `pocha' if the player can interact with it, or else the game will freeze upon respawning. Slot A1.2 enables its SFX. This object goes through five stages before it ends at its final height given in setting 2. Stages 1, 3 and 5 are active until a target height is reached, stages 2 and 4 are active for a given time period. The object has an ongoing additional cyclus of rising and dropping between -80 and 80 added to its current height. All target heights are relative to the placement height, the rising speed is in units per frame. |
Setting 1 |
Rising speed in odd stages |
Setting 2 |
Stage 5 target height |
Setting 3 |
Stage 1 target height |
Setting 4 |
Stage 2 frame count |
Setting 5 |
Stage 3 target height |
Setting 6 |
Stage 4 frame count |
Setting 7 |
Rising speed in even stages |
Needed Files |
venice_nami.brres |
0x197 407 |
poihana
poihana(BE2D)
|
Characteristics |
no route, solid, found in tracks |
Description |
Cataquack from GCN Peach Beach. It flings players into the air. In GP and VS race, it looks for players. In Time Trials, it flings only if touched. It is likely possible to add further colors by modifying the Pat0.
Only works on Slot 5.1 if psea or venice_nami is present for a splash sfx. |
Setting 1 |
Color. Normal settings: 1 = Red 2 = Violet 3 = Green Other settings: 0 = Violet ≥4 = Green |
Setting 2 |
Units of distance from where `poihana' starts looking for players |
Needed Files |
brasd/poihana/throw.brasd brasd/poihana/walk.brasd effect/poihana/rk_poihana.breff effect/poihana/rk_poihana.breft poihana.brres |