Mario Kart Wii — KMP Object Query

This is the online version of the command wkmpt OBJECTS (wkmpt is a tool of Wiimms SZS Tools). Both use keywords to find and view global objects of KMP files.

The database is build from a statistical analysis of all Mario Kart Wii tracks and from information of the Custom Mario Kart Wiiki. If you find errors or know more about objects, then please edit the wiki page »Object«. The current database is based on the Wiiki version of 2019-08-25.

Query

Enter a space separated list of keywords. Keywords are searched in object names, file names and descriptions. A keyword can also be an object index written as decimal or hexadecimal number. If a keyword begins with '$', then the search is limited to the object names. If a keyword begins with '$$', then the object name must match exactly the keyword. The search is always case insensitive.

Query Result

You can click every object, group, file and track name to find more details in the »Track Reference«.

3 of 316 Objects
ID Name
+Files
Info-Type Description
0x195
405
WLfirebarGC

WLfirebarGC(B)

Characteristics no route, solid, found in tracks
Description Rotating fire bars from GCN Waluigi Stadium.
Setting 1 Fireballs per arm
Setting 2 Rotations X per 360 seconds. Counterclockwise = X Clockwise = 65536 - X
Setting 3 Fireball distance
Setting 4 Number or arms
Needed Files WLfirebarGC.brres
0x1a1
417
WLfireringGC

WLfirebarGC(B)

Characteristics no route, solid, found in tracks
Description Rotating fire ring from GCN Waluigi Stadium. Scale settings refer to fireballs' dimensions and position coordinates to center's coordinates.
Setting 1 Number of fireballs
Setting 2 Rotations X in 1/60 seconds. Counterclockwise = X Clockwise = 65536 - X
Setting 3 Pulsation factor, shrinks and enlarges the radius. Special cases: S3 = 0 or S4 = 0 no pulsation; S3 ⥠S4 negative pulsation
Setting 4 Radius
Needed Files WLfirebarGC.brres
0x1a5
421
koopaFirebar

koopaFirebar(B) WLfirebarGC(B)

Characteristics no route, solid, found in tracks
Description Rotating firebar from Bowser's Castle.
Setting 1 Number of fireballs per hand
Setting 2 Rotations X per 1/360 seconds. Counterclockwise = X Clockwise = 65536 - X
Setting 3 Distance between fireballs
Setting 4 Number of hands
Needed Files WLfirebarGC.brres koopaFirebar.brres



© Wiimm, 2019-08-25