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Object »dossunc« | |
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ID | 0x0db = 219 |
Name of object | dossunc |
Description | Thwomp with optional route; without route, S1 and S2 must be 0. If S2 = 2, a 3-point route is needed to make effect: 1 → Start point, Route Setting 2 = 0 2 → Rotation point, Route Setting 2 = 1 3 → Going down point, Route Setting 2 = 0. The couple starts, at the second point turns of 180° and goes left and right, going down around the third point according to player's direction, then goes back to the first point. To make effect, the object needs a rotation of ±90°, route points must have the same Y and Z coordinate and no other object must be near the start point. In Grand Prix and VS races, the object is activated by the proximity of a main player (not a CPU) and the speed is proportional to the player's; in Time Trial speed and start delay are the same of respective settings in KMP file. If S2 = 3, Route Setting 2 ("cycle") must be 1, or else the Thwomp will spin endlessly when hit by an item. |
Characteristics | optional route, solid, found in tracks |
Setting 1 | Route speed |
Setting 2 | Behaviour with route: 1 = Stomp on every route point 2 = Couple of Thwomps, goes left and right before going down; read the description 3 = Grounded Thwomp, goes left and right |
Setting 3 | Start delay in 1/60 seconds after start of countdown. 240 (F0 in hex) = Starts immediately after the "GO!" |
Setting 4 | Sleep time in 1/60 seconds after start of countdown |
1 subfile group | dossun |
3 subfiles | dossun.brres effect/dossun/rk_dossun.breff effect/dossun/rk_dossun.breft |
Found in 6 tracks | T43, Bowser's Castle (7*) T43d, Bowser's Castle (7*) T72, GBA Bowser Castle 3 (11*) T72d, GBA Bowser Castle 3 (11*) T84, N64 Bowser's Castle (10*) T84d, N64 Bowser's Castle (10*) |