You can click every object, group, file and track name to change the view.
Or you can search in the object database:
You can click every object, group, file and track name to change the view.
Or you can search in the object database:
| Object »wanwan« | |
|---|---|
| ID | 0x196 = 406 |
| Name of object | wanwan |
| Description | Chain Chomp. Snaps in a wedge shape that is directed to a given point. Hwanwan and wanwan only work together if the effect files are absent. |
| Characteristics | no route, solid, found in tracks |
| Setting 1 | Length of chain in game units |
| Setting 2 | Unknown |
| Setting 4 | Let (X,Y) be the center of the area where the Chain Chomp snaps to (neither X nor Y are height coordinates). If X is positive, X/10 is the X-Value for the setting; if X is negative, 65536 + X/10 is the X-Value for the setting (make sure to include the negative sign when adding!). |
| Setting 5 | Let (X,Y) be the center of the area where the Chain Chomp snaps to (neither X nor Y are height coordinates). If Y is positive, Y/10 is the Y-Value for the setting; if Y is negative, 65536 + Y/10 is the Y-Value for the setting (make sure to include the negative sign when adding!). |
| Setting 6 | Time to wander around (in 1/60 seconds); if 0, about 5 seconds is used. Add 3.5 seconds for full cycle time |
| Setting 7 | (Width of wedge in degrees-35)/2 |
| 1 subfile group | wanwan |
| 3 subfiles | effect/wanwan/rk_wanwan.breff effect/wanwan/rk_wanwan.breft wanwan.brres |
| Found in 4 tracks | T21, Mario Circuit (1*) T21d, Mario Circuit (1*) T74, GCN Mario Circuit (1*) T74d, GCN Mario Circuit (1*) |