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Or you can search in the object database:
Object »Hanabi« | |
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ID | 0x16a = 362 |
Name of object | Hanabi |
Description | Fireworks used in cutscene tracks. Only loads in GP Mode. |
Characteristics | no route, found in tracks |
Setting 1 | Frames until the firework "pops" in the intro camera sequence. |
1 subfile group | Hanabi |
2 subfiles | effect/Hanabi/rk_stHanabi.breff effect/Hanabi/rk_stHanabi.breft |
Found in 16 tracks | T11, Luigi Circuit (5*) T11d, Luigi Circuit (5*) T21, Mario Circuit (5*) T21d, Mario Circuit (5*) T31, Daisy Circuit (8*) T31d, Daisy Circuit (8*) T41, Dry Dry Ruins (10*) T41d, Dry Dry Ruins (10*) T51, GCN Peach Beach (5*) T51d, GCN Peach Beach (5*) T61, N64 Sherbet Land (5*) T61d, N64 Sherbet Land (5*) T71, DS Desert Hills (6*) T71d, DS Desert Hills (6*) T81, SNES Mario Circuit 3 (6*) T81d, SNES Mario Circuit 3 (6*) |